Tag
iOS
5 articles tagged "iOS".
- SwiftData in production: what the tutorials do not tell you SwiftData demos look easy until you ship a POS app with 10,000 transactions. A field guide to the four traps that bite real apps (@Query overuse, unpaginated lists, delete-rule crashes, and background writes) with production Swift code and an honest SwiftData vs Core Data vs GRDB verdict.
- App icons with Icon Composer: from Figma to Xcode 26 A step-by-step guide to creating adaptive iOS and macOS app icons using Icon Composer in Xcode 26. Pick a Figma community template, export SVG, configure layers for light, dark, and tinted appearances, then wire it up to your target.
- Printing thermal receipts from an iPad: ESC/POS over Bluetooth There is no Swift package that just works for the cheap thermal printers Indonesian shops actually buy. This is the byte-level field guide (ESC/POS, Core Bluetooth, MTU chunking, and a small ReceiptBuilder you can copy) for printing a Rupiah receipt from an iPad.
- Structuring a new SwiftUI project so month six does not hurt A practical starting structure for a fresh SwiftUI app: the entry point, grouping by feature instead of by kind, where state actually lives, naming conventions, and the honest signal for when to reach for Swift Packages.
- Platform, Multiplatform & Companion App: what's the actual difference? Three terms that describe how Apple apps relate to hardware, and how code is shared (or not) across devices. Defined, illustrated, and compared with references to Apple's documentation and WWDC sessions.